An Empire Arising

Enslaved
The party meets and escapes.

The campaign begins with Sir Hawkins, (Rob Y’s Character), Winnsylf Aerozel and an old man affectionately known as “Old Man Stabby” enslaved in a caravan. After a few days of drudgery, the caravan is liberated by a group of militants hailing from Corylon. The group takes some supplies from the caravan and sets out north towards a small town. There, they accept a quest to clean out a small, abandoned mine to the north of the town. They are nearly overwhelmed by kobolds living in the mine until they are rescues by “Stabby”. Eventually the group kills an evil priest who is controlling the mine.

The adventurers use supplies earned from this expedition to travel to a nearby city. There, they meet (Rob M’s character) and find out about a bounty out on Winnsylf’s life. They flee the city with the help of Winnsylf’s childhood friend. Unfortunately, during a scuffle outside the city gates, Sir Hawkins was killed by a hired lance.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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